Sec 2 · Probability · Deep Study

Understanding Chance

This guide explains the why behind every probability rule — not just what to memorise, but how to reason about randomness. Work through each section in order, try every checkpoint question, then reveal the answer to check yourself.

5 sections Worked examples Checkpoint questions Intuition-first
1
Basic Concepts
Building the vocabulary of probability

Before you can calculate any probability, you need precise language. "I might roll a high number" is vague — mathematics requires you to say exactly which outcomes you mean. The vocabulary below makes that precision possible.

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Why do we need special vocabulary?
Words like "outcome," "event," and "sample space" might sound like jargon, but each one refers to a distinct concept. Mixing them up leads to miscounts. An event can contain multiple outcomes — confusing the two is the number-one source of probability errors. Getting the vocabulary right first makes every calculation straightforward.

Key terms

TermMeaningExample (rolling a die)
ExperimentA process that produces a random resultRolling a 6-sided die once
OutcomeA single possible result of the experimentRolling a 4
Sample space (S)The set of all possible outcomesS = {1, 2, 3, 4, 5, 6}
Event (A)A set of one or more outcomes you are interested inA = rolling an even number = {2, 4, 6}
Favourable outcomesThe outcomes within the event A2, 4, 6 — there are 3 of them
🔑
The probability scale: Probability is always a number between 0 and 1.
P(A) = 0 → impossible event (will never happen).
P(A) = 1 → certain event (will always happen).
0 < P(A) < 1 → possible but not guaranteed. The closer to 1, the more likely.
Core constraint
0 ≤ P(A) ≤ 1    for any event A
If your answer is greater than 1 or negative, you made an error somewhere.
★ Easy
Listing a sample space systematically
A fair coin is flipped twice. List the full sample space. How many outcomes are there?
Show solution
1
Identify what can happen on each flip

Each flip produces either Heads (H) or Tails (T). There are two flips, so we need to combine every possibility from flip 1 with every possibility from flip 2.

2
List systematically: fix flip 1, vary flip 2
Flip 1 = H:   (H, H)   (H, T)
Flip 1 = T:   (T, H)   (T, T)
3
Write the full sample space
S = { (H,H), (H,T), (T,H), (T,T) }
4
Count

There are 4 equally likely outcomes. Note that (H,T) and (T,H) are different outcomes even though both have one head and one tail — the order matters here.

Answer: S = {(H,H), (H,T), (T,H), (T,T)} — 4 outcomes total
✅ Checkpoint 1
a) A spinner has four equal sections labelled 1, 2, 3, 4. Write the sample space S and state how many outcomes it contains.
b) Event A = "the spinner lands on an odd number." List the favourable outcomes of A.
c) Can the probability of any event ever equal 1.5? Explain why or why not.

a) S = {1, 2, 3, 4} — 4 outcomes.

b) Favourable outcomes for A: {1, 3}.

c) No. Probability is always between 0 and 1 inclusive. 1.5 would mean something is 150% certain, which is impossible. A probability greater than 1 always signals a calculation error.

2
Theoretical Probability
Counting outcomes to predict chance

Theoretical probability is what we predict should happen based on logic and counting — before running any experiment. It relies on one critical assumption: all outcomes in the sample space are equally likely.

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Why does "equally likely" matter?
The formula P(A) = favourable / total only works when every outcome has the same chance of occurring. For a fair die, each face has the same 1-in-6 chance, so the formula is valid. For a loaded die that lands on 6 twice as often, the formula breaks down — you can't just count outcomes. Always check the "equally likely" assumption before applying the formula.
Theoretical probability
P(A) = (number of favourable outcomes) / (total outcomes in S)
Assumes all outcomes in S are equally likely.
💡
Strategy: list the sample space first, then count.
Resist the urge to jump straight to a fraction. Writing out S (or drawing a diagram) first prevents missing outcomes or double-counting. Once S is listed, counting favourable outcomes is easy.
★ Easy
Rolling a die — P(number greater than 4)
A fair 6-sided die is rolled once. Find P(number greater than 4).
Show solution
1
Write the sample space
S = {1, 2, 3, 4, 5, 6}    |S| = 6
2
Identify favourable outcomes (numbers greater than 4)
A = {5, 6}    |A| = 2
3
Apply the formula
P(A) = 2 / 6 = 1/3 ≈ 0.333 = 33.3%
Answer: P(number > 4) = 1/3 ≈ 33.3%
★★ Medium
Marble bag — multiple probability questions
A bag contains 3 red, 5 blue, and 2 green marbles. One marble is drawn at random. Find: (a) P(blue), (b) P(not red), (c) P(yellow).
Show solution
1
Find the total outcomes
Total marbles = 3 + 5 + 2 = 10
2
Part (a): P(blue)
Favourable = 5 blue
P(blue) = 5/10 = 1/2 = 0.5 = 50%
3
Part (b): P(not red)

Outcomes that are NOT red = blue + green = 5 + 2 = 7.

P(not red) = 7/10 = 0.7 = 70%
4
Part (c): P(yellow)

There are no yellow marbles in the bag, so this event has 0 favourable outcomes.

P(yellow) = 0/10 = 0    (impossible event)
Answers: (a) 1/2    (b) 7/10    (c) 0
✅ Checkpoint 2
a) A card is drawn from a standard deck of 52 cards. First, write what the sample space contains, then find P(drawing an ace). (There are 4 aces in a deck.)
b) A bag has 4 orange, 3 purple, and 1 white ball. Find P(purple).
c) Using the same bag as (b), what is the probability of drawing either orange or white?

a) S contains all 52 playing cards; |S| = 52. P(ace) = 4/52 = 1/13 ≈ 7.7%.

b) Total = 4 + 3 + 1 = 8. P(purple) = 3/8 = 0.375 = 37.5%.

c) Orange or white = 4 + 1 = 5 favourable outcomes. P(orange or white) = 5/8 = 0.625 = 62.5%.

3
Experimental Probability
What actually happens vs what should happen

Theoretical probability tells us what should happen in a perfect world. Experimental probability records what actually happens when we run an experiment many times. The two rarely match exactly — and that's perfectly normal.

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Why can't we always use theoretical probability?
Theoretical probability assumes all outcomes are equally likely and that the experiment is "fair." In the real world, a coin might be slightly unbalanced, a spinner might have unequal sections, or an event might be too complex to count outcomes for (like the chance of rain). In these cases, we measure probability by actually conducting many trials and recording results.
Experimental probability
P(A) = (number of times A occurred) / (total number of trials)
Also called relative frequency. It is based on observed data, not counting.

Theoretical vs Experimental

TheoreticalExperimental
Based onLogic and equally likely outcomes (counting)Actual data collected from trials
Formulafavourable outcomes / total outcomes in Stimes A occurred / total trials
Exact?Yes — gives one precise value for a fair experimentVaries — changes each time you repeat the experiment
Improves withMore careful counting of the sample spaceMore trials (Law of Large Numbers)
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Law of Large Numbers: As the number of trials increases, the experimental probability gets closer and closer to the theoretical probability. A small experiment (10 flips) can give a very different result from theory. A large experiment (10,000 flips) will be very close to 50%. More data = more reliable results.
★ Easy
Coin flipped 50 times
A coin is flipped 50 times. Heads appears 28 times. Find the experimental probability of heads and compare to the theoretical probability.
Show solution
1
Identify the values
Times heads occurred = 28    Total trials = 50
2
Calculate experimental probability
P(heads) = 28 / 50 = 0.56 = 56%
3
Compare to theoretical probability
Theoretical P(heads) = 1/2 = 0.50 = 50%
Difference = 56% − 50% = 6 percentage points
4
Interpret

The experimental result is slightly higher than theoretical, but this is normal variation with only 50 trials. With many more flips, the experimental probability would converge toward 50%.

Answer: Experimental P(heads) = 0.56; slightly above theoretical (0.50) — normal for 50 trials
★★ Medium
Spinner experiment — comparing to theory
A spinner has 4 equal sections labelled A, B, C, D. After 40 spins, results are: A=14, B=8, C=11, D=7. Find the experimental probability of each section and compare to theoretical.
Show solution
1
Theoretical probability for each section

Each section is equal (1 of 4), so theoretical P = 1/4 = 0.25 = 25% for all four.

Expected frequency per section = 40 × 0.25 = 10 spins each
2
Calculate experimental probabilities (count / 40)
P(A) = 14/40 = 0.350 = 35%   (expected: 25%)
P(B) = 8/40 = 0.200 = 20%   (expected: 25%)
P(C) = 11/40 = 0.275 = 27.5% (expected: 25%)
P(D) = 7/40 = 0.175 = 17.5% (expected: 25%)
3
Verify total
14 + 8 + 11 + 7 = 40 ✓    Probabilities sum: 35 + 20 + 27.5 + 17.5 = 100% ✓
4
Interpret

None of the sections match theory exactly. A scored highest (35% vs 25%), but with only 40 spins, this variation is expected. With 4,000 spins, each would be much closer to 25%.

Answer: Experimental: A=35%, B=20%, C=27.5%, D=17.5%. Differences from theory are due to the small sample size.
✅ Checkpoint 3
a) A thumbtack is dropped 80 times. It lands point-up 52 times. Find the experimental probability of landing point-up.
b) Could you find the theoretical probability of the thumbtack landing point-up the same way as a fair coin? Explain.
c) A die is rolled 120 times. The number 3 appears 25 times. What is the experimental probability of rolling a 3? Is this higher or lower than the theoretical probability?

a) P(point-up) = 52/80 = 0.65 = 65%.

b) No. Unlike a coin, a thumbtack does not have equally likely outcomes — the point-up and point-down positions are not symmetric. We cannot count outcomes to find theoretical probability; we can only measure it experimentally.

c) P(3) = 25/120 = 5/24 ≈ 20.8%. Theoretical P(3) = 1/6 ≈ 16.7%. The experimental result is slightly higher than theoretical.

4
Complementary Events
Sometimes it's easier to count what you DON'T want

The complement of an event A (written A' or À) is the event that A does not happen. Together, A and A' cover every possible outcome — so their probabilities must add up to 1.

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Why use the complement strategy?
Imagine asking: "What is the probability of rolling at least one 6 in two rolls of a die?" Counting every favourable case (one 6 on roll 1, one 6 on roll 2, a 6 on both) is tricky. But the complement — "no 6 on either roll" — is easy to calculate. Then P(at least one 6) = 1 − P(no 6 at all). Always ask: is the complement simpler to count?
Complement rules
P(A') = 1 − P(A)     P(A) + P(A') = 1
A and A' are mutually exclusive and together cover all outcomes.
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Use the complement for "at least one" problems.
Whenever you see "at least one," "at least two," or "one or more," the complement approach almost always saves effort. The complement of "at least one" is "none at all," which is usually a single simple calculation.
★ Easy
P(no rain)
The probability of rain tomorrow is 0.35. Find the probability it does NOT rain.
Show solution
1
Identify the given probability
P(rain) = 0.35
2
Apply the complement rule
P(no rain) = 1 − P(rain) = 1 − 0.35 = 0.65
Answer: P(no rain) = 0.65 = 65%
★★ Medium
Rolling NOT a 6 in two rolls — complement method
A fair die is rolled twice. Find the probability of getting at least one 6, using the complement method.
Show solution
1
Identify the complement

Event A = "at least one 6 in two rolls."
Complement A' = "no 6 on either roll" (both rolls show 1, 2, 3, 4, or 5).

2
Find P(no 6 on one roll)
P(not 6 on one roll) = 5/6    (5 non-six faces out of 6)
3
Find P(no 6 on either roll) — both rolls independent
P(A') = P(no 6 on roll 1) × P(no 6 on roll 2)
P(A') = 5/6 × 5/6 = 25/36 ≈ 0.694
4
Apply complement rule
P(at least one 6) = 1 − P(A') = 1 − 25/36 = 11/36 ≈ 0.306 = 30.6%
Answer: P(at least one 6) = 11/36 ≈ 30.6%
✅ Checkpoint 4
a) The probability of a student passing a test is 0.78. Find P(failing the test).
b) P(A) = 3/8. Find P(A').
c) A spinner has probability 0.2 of landing on red and 0.5 of landing on blue. What is the probability of landing on neither red nor blue?

a) P(fail) = 1 − 0.78 = 0.22 = 22%.

b) P(A') = 1 − 3/8 = 5/8 = 0.625.

c) P(red or blue) = 0.2 + 0.5 = 0.7. P(neither) = 1 − 0.7 = 0.3 = 30%.

5
Tree Diagrams & Outcome Tables
Systematically listing all possibilities

When an experiment has two or more steps, you need a systematic method to list every possible combination. Two powerful tools: tree diagrams (great for sequential experiments) and outcome tables (great for two simultaneous experiments).

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Why do we need to be systematic?
Human intuition for counting is unreliable with multiple steps. People routinely undercount — for example, thinking two dice have 12 outcomes instead of 36. Being systematic (drawing every branch, filling every cell of a table) guarantees you won't miss any outcome. A missed outcome means a wrong denominator, which means a wrong probability.

How to build a tree diagram

  • Draw one branch for each outcome of the first event.
  • From each branch, draw one sub-branch for each outcome of the second event.
  • Each complete path from root to leaf is one outcome of the combined experiment.
  • Multiply probabilities along a path to get the probability of that combined outcome.
  • Add probabilities across paths to get the probability of an event spanning multiple paths.

How to build an outcome table

  • Put all outcomes of event 1 as row headers, all outcomes of event 2 as column headers.
  • Fill each cell with the combined outcome (e.g., the sum, the pair, etc.).
  • Total cells = total outcomes. Count the cells matching your event for the numerator.
Independent events
P(A and B) = P(A) × P(B)
Valid when events A and B do not affect each other (e.g., two separate coin flips or two dice).
★ Easy
Flip a coin then roll a die — tree diagram
A coin is flipped, then a die is rolled. How many outcomes are there? Find P(heads and 3).
Show solution
1
Build the tree diagram (structure)
Coin: Heads → Die: 1, 2, 3, 4, 5, 6   → 6 paths
Coin: Tails → Die: 1, 2, 3, 4, 5, 6   → 6 paths
Total paths = 2 × 6 = 12 outcomes
2
Identify the favourable path for P(heads and 3)

Only one path satisfies both conditions: Heads on the coin AND 3 on the die.

Favourable outcomes = 1    (the path H → 3)
3
Calculate using the formula or by multiplying along the branch
Method 1: P = 1/12
Method 2: P(H) × P(3) = 1/2 × 1/6 = 1/12
Answer: 12 total outcomes; P(heads and 3) = 1/12 ≈ 8.3%
★★ Medium
Two dice — outcome table, P(sum = 7)
Two fair 6-sided dice are rolled. Using an outcome table, find P(sum = 7).
Show solution
1
Set up the outcome table

Rows = die 1 (1 through 6), columns = die 2 (1 through 6). Each cell shows the sum. The complete table has 6 × 6 = 36 cells.

    D2: 1   2   3   4   5   6
D1=1:    2   3   4   5   6   7
D1=2:    3   4   5   6   7   8
D1=3:    4   5   6   7   8   9
D1=4:    5   6   7   8   9   10
D1=5:    6   7   8   9   10  11
D1=6:    7   8   9   10  11  12
2
Count cells where sum = 7
(1,6), (2,5), (3,4), (4,3), (5,2), (6,1)
→ 6 favourable outcomes
3
Calculate the probability
P(sum = 7) = 6 / 36 = 1/6 ≈ 0.167 = 16.7%
Answer: P(sum = 7) = 1/6 ≈ 16.7% — the most common sum for two dice
⚠️
Common mistake: thinking two dice have 12 outcomes, not 36.
Each die has 6 faces. Because every outcome on die 1 can pair with every outcome on die 2, the total is 6 × 6 = 36 outcomes — not 6 + 6 = 12. Using 12 as the denominator gives completely wrong probabilities. Always multiply the number of outcomes for each step to get the total.
✅ Checkpoint 5
a) A coin is flipped three times. How many outcomes are in the sample space? (Hint: use multiplication.)
b) Using the two-dice outcome table from the example above, find P(sum = 2) and P(sum = 12).
c) A bag has 2 red and 3 blue marbles. A marble is drawn, its colour noted, and then a coin is flipped. How many outcomes are in the combined sample space? Draw a quick tree diagram structure and find P(red marble and tails).

a) Each flip has 2 outcomes. Three flips: 2 × 2 × 2 = 8 outcomes.
S = {HHH, HHT, HTH, HTT, THH, THT, TTH, TTT}.

b) Sum = 2: only (1,1) → P = 1/36.   Sum = 12: only (6,6) → P = 1/36 each. Both are the least likely sums.

c) 5 marble outcomes × 2 coin outcomes = 10 outcomes total.
Tree: {R1, R2, B1, B2, B3} each branch to {H, T}.
P(red marble) = 2/5. P(tails) = 1/2.
P(red and tails) = 2/5 × 1/2 = 2/10 = 1/5 = 0.2 = 20%.